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Make your Minecraft Bedrock villagers feel more alive with Social Villagers by FleetMc Studio. Villagers can now talk, react, show emotions, interact with players and other villagers, and respond to what is happening around them.
Villagers have 120+ voiced dialogue lines covering greetings, conversations, danger, trading, sleeping, working, jokes, reactions, gossip, weather, and many unexpected situations.
Their dialogue changes depending on the situation, their personality, nearby players, mobs, blocks, and other villagers.
Villagers now show different facial expressions and animated emotes while talking and reacting. They can look happy, angry, scared, sad, surprised, sleepy, curious, disgusted, and more.
They can also perform various actions such as laughing, crying, dancing, sitting, getting scared, celebrating, looking around, thinking, and reacting with different visual effects.
Villagers notice what players do nearby. Breaking blocks, placing valuable blocks, destroying beds, using TNT, lighting fires, using fireworks, interacting with bells, jukeboxes, and other actions can trigger different reactions.
They can also react when nearby players are hurt, on fire, flying, invisible, sneaking, staring at them for too long, moving quickly, or simply standing around.
Villagers can react to dangerous mobs such as Zombies, Creepers, Skeletons, Spiders, Endermen, Witches, Slimes, Wither, Ender Dragon, Warden, and other hostile creatures.
They can also react to friendly creatures such as Cows, Sheep, Wolves, Cats, Chickens, Rabbits, and other nearby animals.
Villagers can now interact with each other and start conversations about different topics. Multiple villagers can gather together, listen to each other, react to conversations, and create small social moments around the village.
Villagers can have different personality traits such as Cheerful, Timid, Grumpy, Brave, and Chatty. Their behaviour and reactions can change depending on their personality.
Your actions can affect how villagers treat you. Helping villagers, giving them food, trading, and interacting positively can improve your reputation, while attacking villagers or causing trouble can make them react negatively.
Villagers can react to trading and emeralds. Successful trades can make them happy and trigger special reactions, while different trading situations can produce unique dialogue.
Baby villagers have their own dialogue and behaviour. They can play, react to players, complain, ask questions, get excited, and show their own personality.
Play a music disc in a jukebox and nearby villagers can join the fun. Villagers can gather around the jukebox, dance together, perform different dance animations, and react to the music.
Villagers can notice when players perform certain actions such as sneaking and can react or mimic the behaviour with their own animations.
Villagers react to environmental situations including rain, heat, fire, lightning, nighttime, daytime, sleeping, working, and other changes around the village.
Villagers have more natural daily behaviour. They can wander, work, return home, sleep, interact with their surroundings, react to their beds and workplaces, and perform random idle animations.
Use Shears on a villager to remove its nose and receive a special Villager Nose item. Use the nose item on the villager again to return it.
Created by FleetMc Studio
If you enjoy this addon and would like to support future Minecraft Bedrock projects, consider supporting FleetMc Studio on Ko-fi. I'm currently saving for a new laptop so I can create bigger, higher-quality addons, maps, and texture packs with faster updates and more features. Every contribution helps bring future projects to life.
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